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The structure of Resource.cfg file allow you to create up to 5 levels of subdirectories into the Mods folder. Btw, if you have problems and the game doesn't load your custom contents, try to move it together with Mods folder to Programs/Electronic Arts/The Sims 3 World Adventure. You don't need to move this file into Programs/Electronic Arts/The Sims 3 World Adventure folder, the game read it even if placed into Programs/Electronic Arts/The Sims 3. So, let’s get started 10/2/19 Note Please keep in mind that these tutorials can change because of. Programs for Modding is just going to show you how to download (for those that are new to it) and set them up. This tutorial will not show you how to use them. This file is compatible with World Adventure. Create A Mod Programs for Modding will prepare you with the programs that you need for the upcoming tutorials in this series. The Sims 3.app > Contents > Resources > transgaming > c_drive > Program Files > Electronic Arts > The Sims 3. The path to find the right folder should be something like this Resource.cfg file is the same and both the folder where insert it is the same.
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